See here. It's true that Archer takes better advantage of Looked Like It Hurt through Leaping Shot, but that is true of any archer spec. Companions are locked into one specific specialization, which is not unique to them. However, if you go for dagger rogue you can't access the Artificer focus ability which just might be the strongest focus ability in the game (or at the very least tied with Thousand Cuts for that matter). If you mean for single bosses, like high dragons, with Thousand Cuts considered, then yes, in that specific situation I would rate Tempest as faster. Dragon Age: Inquisition Game Guide & Walkthrough by gamepressure.com, Dragon Age: Inquisition Game Guide & Walkthrough. DW Assassin is fun too, but it is very straightforward. For your final skill, you can either take Cloak of Shadows (if you’re using this build on Cole) or Mark of the Rift if on your Inquisitor.eval(ez_write_tag([[300,250],'dragoninquisition_com-mobile-leaderboard-2','ezslot_17',127,'0','0'])); Enter your email address to subscribe to DragonInquisition and receive notifications of new posts by email. Play as the deadly Assassin, the versatile Tempest, or the team-oriented Artificer. Tempest provides a fair bit if diversity to your playstyle. More critical chance means you reduce your cooldowns/get stamina back more often. See here. To execute the Leaping Shot combo you hook in, activate fire flask (Unquenchable Flames upgrade), and then use Leaping Shot four times to cause massive damage to your target. Artificer: Spike Trap / Pyrotechnics / Set Them Up / Opportunity Knocks / Elemental Mines / One-Shot  / And Take Them Down / Fallback Plan / Tricks of the Tradeeval(ez_write_tag([[250,250],'dragoninquisition_com-leader-4','ezslot_14',125,'0','0'])); We’re taking Spinning Blades instead of Deathblow for this build; there are 2 reasons for this. Copyright © 2000 - 2020 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. Two, Spinning Blades now also spreads debuffs from your target to surrounding enemies, which works really well together with your mines and other party members’ effects like freeze or burn. High damage, mobility, and use of stealth makes this build both fun to play and viable on all difficulties. This is a barebones, early game (level 1-11~) rogue archer build meant to give you a solid archery base. Meanwhile, for the Poisoned Weapons upgrade, you can try out either skill upgrade; the new Leeching Poison upgrade may be useful if you take damage frequently. Dragon Age Artificer Archer Highland Ravager Speed Kill|2 - First thing's first. With proper gear, you will be critting so often that you may not have time to use anything other than Spike Trap and Elemental Mines, since they will come off cooldown really quickly. TL;DR The only thing that edges Artificer above other Archer specs is Hail of Arrows. Flask Tips:eval(ez_write_tag([[250,250],'dragoninquisition_com-banner-1','ezslot_9',117,'0','0'])); A note on Masterworks: If you’re having trouble surviving consider crafting an item with a Guard on Hit masterwork. If you ... Highland Ravager - Mark of Death Maximum Damage|1 - If you like really fast paced combat and steady DPS (and explosions) Artificer is for you, If you like a solid middle between single target burst and steady DPS and a more in your face approach the Tempest is for you or If you like slow paced tact... Dragon Age Inquisition: Most OP Build? This specialization is very fast-paced and versatile. EDIT : An honorable mention to the Bosun Blade for the assassin spec that increases your flanking damage by something like 500% which effectively allows the assassin to pretty much one shot any normal enemy assuming you're flanking and coming out of stealth. Writing on Artificer methods can be found near your companion with the same specialization - Varrik. You don’t necessarily have to use the flasks in this order, but the basic rotation is: Flask of Lightning is great if you’re about to die, or if you need to resurrect a fallen party member because it effectively freezes time for its duration, Flask of Frost is great for freezing multiple melee enemies and then performing a shatter combo, Activating Flasks one after another increases their duration by 3 seconds (R, Always maintain maximum distance and try to attack from elevation, to take advantage of both Death from Above and Long Shot, Stealth, and then start the fight with Full Draw to deal massive damage, and CC one target, Use Explosive Shot only when enemies are grouped up, Use Stealth to either lose enemy aggro or to boost the damage of Full Draw/Long Shot, Use Fallback plan before you engage in combat, so you can then teleport back to safety if in danger (optional), To start fights, you can either stealth and place Spike trap right on top of enemies, or use Hook & Tackle, Your basic playstyle will be to use Hook & Tackle – > use Spike Trap -> use Leaping Shot -> Use Elemental Mines, Explosive Shot can also be used as filler, but it’s only worth it versus multiple enemies, Your focus skill (Hail of Arrows) is very powerful and will allow you to essentially spam Leaping Shot non-stop for the duration, If you have the Trespasser DLC, be sure to pick up the new “. Everything I read says it's pretty useless. You can also try out the new Hook & Tackle upgrade (No Escape) – it is a bit buggy at the moment, but in some cases, it can greatly increase the accuracy of your Leaping shot combo on smaller enemies.eval(ez_write_tag([[300,250],'dragoninquisition_com-large-mobile-banner-2','ezslot_7',121,'0','0'])); The Artificer Archer offers a unique playstyle that is somewhere between a melee and a ranged rogue because you will always have to move around to make optimal use of your skills. ... Dragon Age Inquisition Best Weapons (Standalone Game) The Best Party Setup. I'm running a Dual blade rogue, what is a strong/fun Specialization for rogues? Such enemies can be found for example in the central part of the map, on the hill. eval(ez_write_tag([[300,250],'dragoninquisition_com-leader-3','ezslot_12',123,'0','0'])); Although Artificer is usually seen as a ranged specialization, it actually works really well as melee.

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